Bumpercars On Ice
About the Game:
Battle your friend in an arcade style local multiplayer game. You each control a car and you can pick up weapons (Spikes and guns) to use to destroy your opponent. Look out for the bumpers in the middle of the map, they bounce you back!
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Attributions
- Spritesheet - kenney.nl/assets/racing-pack
- Music - (YouTube Audio Library)
- Silent Partner - Crystals
- Vibe Tracks - Foundation
- Sfx
- Gunshot
- Shotgun pump
- Other SFX created using bfxr.net
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Controls
Controller (XBox):
A - Accelerate
X - Reverse
RT - Fire
Left analog stick - Turn left/right
Start - Pause
Keyboard (Player1):
W - Accelerate
S - Reverse
A - Turn Left
D - Turn Right
Left Shift - Fire
Esc - Pause
Keyboard (Player2):
Up Arrow - Accelerate
Down Arrow - Reverse
Left Arrow - Turn Left
Right Arrow - Turn Right
Right Control - Fire
Esc - Pause
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Update History
1 Feb - 2018
- Remove Faulty 32bit WinXP version
- Add WebGL build
- Add Linux build
- Add Mac OS X build
- Fix collisions on walls and players so players don't get stuck as easily
- Shots don't collide with pickups any more
- Possibly fixed the crashing issue???
31 Jan - 2018
- Fix Esc key not working to pause game
- Add 32 bit WinXP version
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Known Issues
- Controllers can't navigate win screen to restart or quit, you have to use your mouse
Game seems to crash randomly sometimes, not sure what causes it
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Author | hlynurstef |
Genre | Action, Shooter |
Made with | Unity |
Tags | 2D, Arcade, bumpercars, Driving, Local multiplayer, Top-Down, Top down shooter, web |
Multiplayer | Local multiplayer |
Player count | Singleplayer |
Download
Click download now to get access to the following files:
Development log
- Feb 1 - 2018Feb 01, 2018
- Jan 31 - 2018Jan 31, 2018
Comments
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WinXP compatibility please? https://blogs.unity3d.com/2017/07/10/deprecating-directx-9/
Also 32bit if possible. :P
I tried building for WinXP and 32 bit, let me know if it doesn't work :)
it give a kernel error, the sure way is to compile it with UnityPlayer.dll v2017.2, but thanks anyway if you don't :)
I added a WebGL build so now you can play it in your browser if you want to try it :)